I am a Reader (Associate Professor) in Computer Science and head of the Bristol Interaction Group at the University of Bristol (UK). My research is rooted within Human Computer Interaction although I am working toward creating synergies with Material Engineering and Soft Robotics. I believe that the static shape of computers is the bottleneck of today’s interactive systems. We need shape-changing computers that are malleable and reconfigure into any shapes and provide affordances that unleash users interactive potential. However, despite tremendous breakthroughs in advanced materials, their implementation is far off because we don’t understand how to support interactions with them. My research approach is a blend of theory, experimentation, and software/hardware design and my goal is to help designers create the best possible interfaces and devices we will soon have in our hands.
Before joining Bristol I spent two years as a research assistant at the Hasso Plattner Institute and I finished my Ph.D at Telecom ParisTech in 2010. I am now supervising a number of PhDs and RAs: Isabel Qamar (RA); Ollie Hanton (PhD); Daniel Bennett (PhD); Lulwah Al-Barrack (PhD); Gareth Barnaby (PhD); Helen Deeks (PhD); Hyunyoung Kim (PhD); Rachel Eardley (PhD); Themis Omirou (PhD, finished 2017); Tom Carter (PhD, finished 2017).
2 UIST’19 papers accepted
2 CHI’19 papers accepted and 1 DIS’19 paper
Organising a Dagstuhl Seminar on Ubicomp Education
5 CHI’18 papers (2 honorable mentions), 1 DIS’18 paper (honorable mention)
Subcommittee chair Interaction Techniques at CHI’18/CHI’17
Check the BIG youtube channel for videos and our database of “HCI meet Material Science” at morphui.com
I publish in highly competitive peer-reviewed conferences: CHI, the second SIG of ACM, or UIST accepting ~20% of papers). In the field of HCI, CHI and UIST are the single most prestigious conferences, with lower acceptance rates and higher impact factors than any other venues.